m
I updated conditions section and added some new ones. I also reordered them to match Habbo store
m (Edited to be collapsible now) |
m (I updated conditions section and added some new ones. I also reordered them to match Habbo store) |
||
==Triggers==
<div class="mw-collapsible mw-collapsed">
[[File:Wired trigger.png|center|link=]]
|Activates every X seconds. (X is the number of set seconds. It's like repeat effect, except longer for extended gameplay.)
|7c
|}
==Effects==
<div class="mw-collapsible mw-collapsed">
[[File:Wired effects.png|center]]
|When triggered it changes the selected furni direction.
|7c
|}
</div>
==Conditions==
<div class="mw-collapsible mw-collapsed">
[[File:Wired conditions.png|center]]
!When or How it works
!Catalog Price
|[[File:Group_Member_Large.gif|link=Wired Condition: Group Member]]▼
|Only allows further system if and only if: User is a part of room group (if there is a room group present.)▼
|5c or 1c + 225d
|-
|[[File:Wired18.PNG|link=WIRED Condition: Has Furni On]]
|
|Only allows further system if and only if: Any furni object is moved onto a specified Furni.
|5c or 1c +225d
▲|5
|-
|[[File:Wired19.PNG|link=WIRED Condition: Less Than x Secs Elapsed Since Timer Reset]]▼
|
|
|Only allows further system if and only if: When a catalog game, such as Battle Banzai or Freeze's, timer is below a set number of seconds.▼
|
|-
|
|[[File:Wired20.PNG|link=WIRED Condition: More Than x Secs Elapsed Since Timer Reset]]▼
|
|
|Only allows further system if and only if: When a catalog game, such as Battle Banzai or Freeze's, timer is above a set number of seconds.▼
|
|-
|
|[[WIRED Negative Condition: Has NO avatars]]
|
|5c
|-
|
|[[WIRED Negative Condition: NOT Group Member]]
|
|5c
|-
|
|[[WIRED Negative Condition: NOT Team Member]]
|
|5c
|-
|
|[[WIRED Negative Condition: Furni state DOESN'T match]]
|
|5c
|-
|
|[[WIRED Condition: Furni type DOESN'T match]]
|
|5c
|-
|
|[[WIRED Negative Condition: Triggerer is NOT on furni]]
|
|5c
|-
|
|[[WIRED Condition: User DOESN'T count in room]]
|
|5c
|-
|[[File:Wf_cnd_actor_in_team.png|link=WIRED Condition: User Is In Team x]]▼
|[[WIRED Condition: User Is In Team x]]
|Only allows further system if and only if: User is a part of an assigned team (Red, Yellow, Green, Blue).▼
|5c
|-
|[[File:Wired21.PNG|link=WIRED Condition: Furni has users]]
|
|Only allows further system if and only if: Selected furni objects have people on them. (Similar to 'Triggering User is on Furni', see below)*
|
|-
|[[File:Wired22.PNG|link=WIRED Condition: Furni States And Positions Match]]
|
|Only allows further system if and only if: All selected State and position of furni match selected variables.*
|
|-
|
|[[WIRED Condition: Furni Type Matches]]
|
|5c
|-
▲|[[File:Wired19.PNG|link=WIRED Condition: Less Than x Secs Elapsed Since Timer Reset]]
|[[WIRED Condition: Less Than x Secs Elapsed Since Timer Reset]]
▲|Only allows further system if and only if: When a catalog game, such as Battle Banzai or Freeze's, timer is below a set number of seconds.
|5c
|-
▲|[[File:Wired20.PNG|link=WIRED Condition: More Than x Secs Elapsed Since Timer Reset]]
|[[WIRED Condition: More Than x Secs Elapsed Since Timer Reset]]
▲|Only allows further system if and only if: When a catalog game, such as Battle Banzai or Freeze's, timer is above a set number of seconds.
|5c
|-
|[[File:Wired23.PNG|link=WIRED Condition: Triggering User Is On Furni]]
|
|Only allows further system if and only if: Anyone is on any of the selected furni. (Similar to 'Furni Has Users', see above)*
|
|-
|
▲|[[File:Wf_cnd_actor_in_team.png|link=WIRED Condition: User Is In Team x]]
|
|
▲|Only allows further system if and only if: User is a part of assigned team (Red, Yellow, Green, Blue).
|
|
</div>
▲|[[File:Group_Member_Large.gif|link=Wired Condition: Group Member]]
▲|{{tt|Wired Condition: Group Member}}
▲|Only allows further system if and only if: User is a part of room group (if there is a room group present.)
▲|5
▲|}</div>
==Add-Ons==
<div class="mw-collapsible mw-collapsed">
[[File:Wired addons.png|center]]
|Randomly will pop up and go down, acting as a barricade.
|3
|}
</div>
==Sound FX==
<div class="mw-collapsible mw-collapsed">
These are interactive furni that make sounds when triggered.
|{{tt|Xylophone SFX}}
|4
|}
</div>
==Deals==
|